unity 播放音频
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
public class PlayVoice : MonoBehaviour
{
AudioSource voicePlayer;//定义音频播放器
readonly float voiceVolumeValue = 0.5f;// 音量默认值
// Start is called before the first frame update
void Start()
{
voicePlayer = transform.Find("GameObject").GetComponent<AudioSource>();//音频所挂物体“GameObject”
PlayAudio("Silent Night");//“Silent Night”为导进音频的名字,然后利用PlayAudio播放
}
void PlayAudio(string audioName)
{
AudioClip audio = (AudioClip)Resources.Load("Scenes/" + audioName, typeof(AudioClip));//"Scenes"为音频在工程中存放的位置
voicePlayer.clip = audio; //播放
}
}
将此C#脚本挂在一个物体上即可。