unity 播放音频

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;

public class PlayVoice : MonoBehaviour
{
    AudioSource voicePlayer;//定义音频播放器
    readonly float voiceVolumeValue = 0.5f;// 音量默认值

    // Start is called before the first frame update
    void Start()
    {
        voicePlayer = transform.Find("GameObject").GetComponent<AudioSource>();//音频所挂物体“GameObject”
        PlayAudio("Silent Night");//“Silent Night”为导进音频的名字,然后利用PlayAudio播放
    }
    void PlayAudio(string audioName)
    {
        AudioClip audio = (AudioClip)Resources.Load("Scenes/" + audioName, typeof(AudioClip));//"Scenes"为音频在工程中存放的位置
        voicePlayer.clip = audio;  //播放
        
    }
}

将此C#脚本挂在一个物体上即可。