Threejs mesh中的点绕指定轴旋转

//获取start--->end的向量

function rotateSpecifiedAxis(mesh:THREE.Mesh){

        let vertices = [];

        for (let i = 0; i < mesh.geometry.attributes.position.array.length; i += 3) {

            vertices.push(new THREE.Vector3(mesh.geometry.attributes.position.array[i],             mesh.geometry.attributes.position.array[i + 1], mesh.geometry.attributes.position.array[i + 2]));

        }

        let box = new THREE.Box3().setFromObject(mesh)

        let center = new THREE.Vector3()

        box.getCenter(center);

        // 此处定义指定轴(起点----->终点)

        let axis = new THREE.Vector3(this.m_vEnd.x, this.m_vEnd.y, this.m_vEnd.z).sub(new         THREE.Vector3(this.m_vStart.x, this.m_vStart.y, this.m_vStart.z)).normalize();

        //将所有点绕start--->end的向量旋转90度

           vertices.forEach((item, index) => {

            item.applyMatrix4(new THREE.Matrix4().makeTranslation(-center.x, 0, -center.z));

            item = item.applyAxisAngle(axis, Math.PI / 2);

        })

}